- Roblox Theme Park Tycoon 2 Hack Script Pastebin
- Theme Park Tycoon 2 Roblox Hacks Hack
- Roblox Theme Park Tycoon 2 Hack Script
Theme Park Tycoon 2 is a customizable tycoon game made by DenS. In the game, players build a theme park on a budget, making a small theme park at the start. They gain money by rides, stalls, and the entry fee. With enough money, they can buy decorations, add more rides and stalls, or expand their theme park. Roblox theme park tycoon 2 cheats - Galeria Sucholeska. Posted: (27 days ago) Roblox Theme Park Tycoon 2 Codes 2020. However, Redeem codes for free items and rewards in the 1.6 Don't drown! Click Ok once you've successfully installed Roblox. Theme Park Tycoon 2 roblox. 610 likes 50 talking about this. Gaming Video Creator.
- local plr = game:GetService('Players').LocalPlayer.Character
- local Frame = Instance.new('Frame')
- local Walk = Instance.new('TextButton')
- local Tpwood = Instance.new('TextButton')
- local Jump = Instance.new('TextButton')
- local Teleportt = Instance.new('TextButton')
- local Jnum = Instance.new('TextBox')
- local Tittle = Instance.new('TextLabel')
- local plot = Instance.new('TextButton')
- local spawn = Instance.new('TextButton')
- local swamp = Instance.new('TextButton')
- local cave = Instance.new('TextButton')
- local strangemen = Instance.new('TextButton')
- local Color = Instance.new('Frame')
- local Grey = Instance.new('TextButton')
- local Spooky = Instance.new('TextButton')
- local LightSpooky = Instance.new('TextButton')
- Lt2.Parent = game.CoreGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.225425944, 0, 0.291505814, 0)
- Title.Parent = Frame
- Title.BorderColor3 = Color3.new(1, 1, 1)
- Title.Size = UDim2.new(0, 419, 0, 23)
- Title.Text = 'Lt2 Gui'
- Title.TextSize = 20
- Walk.Name = 'Walk'
- Walk.BackgroundColor3 = Color3.new(1, 1, 1)
- Walk.Position = UDim2.new(0.0238663331, 0, 0.833333373, 0)
- Walk.Font = Enum.Font.GothamBold
- Walk.TextColor3 = Color3.new(0, 0, 0)
- Dupe.Parent = Frame
- Dupe.Position = UDim2.new(0.050119333, 0, 0.152777776, 0)
- Dupe.Font = Enum.Font.GothamBold
- Dupe.TextColor3 = Color3.new(0, 0, 0)
- Tpwood.Parent = Frame
- Tpwood.Position = UDim2.new(0.050119333, 0, 0.310185194, 0)
- Tpwood.Font = Enum.Font.GothamBold
- Tpwood.TextColor3 = Color3.new(0, 0, 0)
- GoldAxe.Parent = Frame
- GoldAxe.Position = UDim2.new(0.52505964, 0, 0.310185194, 0)
- GoldAxe.Font = Enum.Font.GothamBold
- GoldAxe.TextColor3 = Color3.new(0, 0, 0)
- Jump.Parent = Frame
- Jump.Position = UDim2.new(0.613365114, 0, 0.833333373, 0)
- Jump.Font = Enum.Font.GothamBold
- Jump.TextColor3 = Color3.new(0, 0, 0)
- WallHax.Parent = Frame
- WallHax.Position = UDim2.new(0.52505964, 0, 0.490740746, 0)
- WallHax.Font = Enum.Font.GothamBold
- WallHax.TextColor3 = Color3.new(0, 0, 0)
- Teleportt.Parent = Frame
- Teleportt.Position = UDim2.new(0.0501193106, 0, 0.490740746, 0)
- Teleportt.Font = Enum.Font.GothamBold
- Teleportt.TextColor3 = Color3.new(0, 0, 0)
- Wnum.Parent = Frame
- Wnum.Position = UDim2.new(0.0548925996, 0, 0.703703701, 0)
- Wnum.Font = Enum.Font.GothamBold
- Wnum.TextColor3 = Color3.new(0, 0, 0)
- Jnum.Parent = Frame
- Jnum.Position = UDim2.new(0.644391418, 0, 0.703703701, 0)
- Jnum.Font = Enum.Font.GothamBold
- Jnum.TextColor3 = Color3.new(0, 0, 0)
- Tpframe.Parent = Frame
- Tpframe.BackgroundColor3 = Color3.new(1, 1, 1)
- Tpframe.BorderSizePixel = 2
- Tpframe.Position = UDim2.new(-0.279236287, 0, 0, 0)
- Tittle.Parent = Tpframe
- Tittle.BorderSizePixel = 2
- Tittle.Position = UDim2.new(7.06425425e-08, 0, 0, 0)
- Tittle.Font = Enum.Font.GothamBold
- Tittle.TextColor3 = Color3.new(0, 0, 0)
- LolF.Parent = Tpframe
- LolF.BorderSizePixel = 0
- LolF.Size = UDim2.new(0, 108, 0, 193)
- plot.Name = 'plot'
- plot.BackgroundColor3 = Color3.new(1, 1, 1)
- plot.Position = UDim2.new(0.0648148805, 0, 0.0279903859, 0)
- plot.Font = Enum.Font.GothamBold
- plot.TextColor3 = Color3.new(0, 0, 0)
- woodrus.Parent = LolF
- woodrus.Position = UDim2.new(0.0648148805, 0, 0.0997496471, 0)
- woodrus.Font = Enum.Font.GothamBold
- woodrus.TextColor3 = Color3.new(0, 0, 0)
- spawn.Parent = LolF
- spawn.Position = UDim2.new(0.0648148805, 0, 0.169194102, 0)
- spawn.Font = Enum.Font.GothamBold
- spawn.TextColor3 = Color3.new(0, 0, 0)
- volcano.Parent = LolF
- volcano.Position = UDim2.new(0.0648148805, 0, 0.243268177, 0)
- volcano.Font = Enum.Font.GothamBold
- volcano.TextColor3 = Color3.new(0, 0, 0)
- swamp.Parent = LolF
- swamp.Position = UDim2.new(0.0648148805, 0, 0.308082998, 0)
- swamp.Font = Enum.Font.GothamBold
- swamp.TextColor3 = Color3.new(0, 0, 0)
- palm.Parent = LolF
- palm.Position = UDim2.new(0.0648148805, 0, 0.372897804, 0)
- palm.Font = Enum.Font.GothamBold
- palm.TextColor3 = Color3.new(0, 0, 0)
- cave.Parent = LolF
- cave.Position = UDim2.new(0.0648148805, 0, 0.444657058, 0)
- cave.Font = Enum.Font.GothamBold
- cave.TextColor3 = Color3.new(0, 0, 0)
- cars.Parent = LolF
- cars.Position = UDim2.new(0.0648148805, 0, 0.514101505, 0)
- cars.Font = Enum.Font.GothamBold
- cars.TextColor3 = Color3.new(0, 0, 0)
- strangemen.Parent = LolF
- strangemen.Position = UDim2.new(0.0648148805, 0, 0.583545923, 0)
- strangemen.Font = Enum.Font.GothamBold
- strangemen.TextColor3 = Color3.new(0, 0, 0)
- theden.Parent = LolF
- theden.Position = UDim2.new(0.0648148805, 0, 0.650675535, 0)
- theden.Font = Enum.Font.GothamBold
- theden.TextColor3 = Color3.new(0, 0, 0)
- function Create(cls,props)
- for i,v in pairs(props) do
- end
- end
- Color.Visible = false
- Color.BackgroundColor3 = Color3.new(1, 1, 1)
- Color.BorderSizePixel = 2
- Color.Size = UDim2.new(0, 103, 0, 216)
- titttle.Name = 'titttle'
- titttle.BackgroundColor3 = Color3.new(1, 1, 1)
- titttle.Size = UDim2.new(0, 103, 0, 23)
- titttle.Text = 'Color Hax'
- titttle.TextSize = 14
- __index = function(t, k)
- end
- Grey.Name = 'Grey'
- Grey.BackgroundColor3 = Color3.new(1, 1, 1)
- Grey.BorderSizePixel = 2
- Grey.Position = UDim2.new(0.0679611638, 0, 0.152777776, 0)
- Grey.Font = Enum.Font.GothamBold
- Grey.TextColor3 = Color3.new(0, 0, 0)
- Phantom.Parent = Color
- Phantom.BorderColor3 = Color3.new(0, 0, 0)
- Phantom.Position = UDim2.new(0.0679611638, 0, 0.319444448, 0)
- Phantom.Font = Enum.Font.GothamBold
- Phantom.TextColor3 = Color3.new(0, 0, 0)
- Spooky.Parent = Color
- Spooky.BorderColor3 = Color3.new(0, 0, 0)
- Spooky.Position = UDim2.new(0.0679611638, 0, 0.490740746, 0)
- Spooky.Font = Enum.Font.GothamBold
- Spooky.TextColor3 = Color3.new(0, 0, 0)
- Blue.Parent = Color
- Blue.BorderColor3 = Color3.new(0, 0, 0)
- Blue.Position = UDim2.new(0.0679611638, 0, 0.652777791, 0)
- Blue.Font = Enum.Font.GothamBold
- Blue.TextColor3 = Color3.new(0, 0, 0)
- LightSpooky.Parent = Color
- LightSpooky.BackgroundColor3 = Color3.new(1, 1, 1)
- LightSpooky.BorderSizePixel = 2
- LightSpooky.Position = UDim2.new(0.0679611638, 0, 0.828703701, 0)
- LightSpooky.Font = Enum.Font.GothamBold
- LightSpooky.TextColor3 = Color3.new(0, 0, 0)
- X.Parent = Frame
- X.BorderColor3 = Color3.new(1, 0, 0)
- X.Position = UDim2.new(0.930787563, 0, -0.00925925933, 0)
- X.Font = Enum.Font.GothamBold
- X.TextColor3 = Color3.new(1, 1, 1)
- while wait() do
- end
- while wait() do
- end
- Lt2:Destroy()
- for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) 'Loose_' and Log:findFirstChild('Owner') then
- if Log.Owner.Value service.Players.LocalPlayer then
- Log:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end
- WallHax.MouseButton1Click:connect(function()
- buka = false
- else
- Color.Visible = true
- end)
- buka1 = false
- if buka1 true then
- Tpframe.Visible = false
- buka1 = true
- end
- Dupe.MouseButton1Click:connect(function()
- local slott = game:GetService('Players').LocalPlayer.CurrentSaveSlot
- slott.RobloxLocked = false
- Dupe.BackgroundColor3 = Color3.new(255, 255, 255)
- Duping = true
- slott.RobloxLocked = true
- end
- end)
- plot.MouseButton1Click:connect(function()
- local bch = game:GetService('Players').LocalPlayer
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- plr.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- plr.HumanoidRootPart.CFrame = CFrame.new(265, 5, 57)
- plr.HumanoidRootPart.CFrame = CFrame.new(155, 5, 74)
- tp.CFrame = CFrame.new(-1585, 625, 1140)
- tp.CFrame = CFrame.new(2549, 5, -42)
- tp.CFrame = CFrame.new(509, 5.2, -1463)
- tp.CFrame = CFrame.new(3581, -177, 430)
- tp.CFrame = CFrame.new(-1209, 138, -801)
- tp.CFrame = CFrame.new(1061, 20, 1131)
- tp.CFrame = CFrame.new(323, 49, 1930)
- local tool = Instance.new('Tool', game.Players.LocalPlayer.Backpack)
- --tool.RobloxLocked = true
- tool.ToolTip = 'Changes A Stucture's Wood Type'
- Mouse.Button1Down:connect(function()
- if Mouse.Target.Parent:FindFirstChild('Type') or Mouse.Target.Parent:FindFirstChild('BlueprintWoodClass') then
- if Mouse.Target.Parent:FindFirstChild('MainCFrame') then
- else
- end
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false)
- else
- end
- end)
- g1 = false
- g3 = false
- g5 = false
- Grey.MouseButton1Click:connect(function()
- g1 = false
- Grey.BackgroundColor3 = Color3.new(255, 255, 255)
- g1 = true
- if g1 then
- end
- end)
- Spooky.MouseButton1Click:connect(function()
- g2 = false
- Spooky.BackgroundColor3 = Color3.new(255, 255, 255)
- g2 = true
- if g2 then
- end
- end)
- LightSpooky.MouseButton1Click:connect(function()
- g3 = false
- LightSpooky.BackgroundColor3 = Color3.new(255, 255, 255)
- g3 = true
- LightSpooky.BackgroundColor3 = Color3.new(0, 255, 0)
- woodtype = 'SpookyNeon'
- end
- if g4 true then
- Blue.BackgroundColor3 = Color3.new(255, 255, 255)
- g4 = true
- if g4 then
- end
- end)
- Phantom.MouseButton1Click:connect(function()
- g5 = false
- Phantom.BackgroundColor3 = Color3.new(255, 255, 255)
- g5 = true
- if g5 then
- end
- end)
- -- GOLD AXE
- GoldAxe.BackgroundColor3 = Color3.new(0, 255, 0)
- Detect = coroutine.wrap(function()
- mouse = Player:GetMouse()
- MouseDown = true
- mouse.Button1Up:connect(function()
- end)
- Detect()
- mouse = Player:GetMouse()
- game:GetService('RunService').RenderStepped:connect(function()
- if MouseDown true then
- targetWood = mouse.Target
- ---FaceVector
- Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
- local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
- part,_,p = workspace:FindPartOnRay(ray, Player.Character)
- return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
- local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
- return
- local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
- local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
- local relativeLookVector = relativeCFrame.lookVector
- if faceVector.X 1 then
- elseif faceVector.X -1 then
- elseif faceVector.Z 1 then
- elseif faceVector.Z -1 then
- end
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = 'Axe', tool = Player.Character.Tool})
- end
- end)
Roblox Theme Park Tycoon 2 Codes 2021
Presenting You Top Active theme park tycoon 2 Codes For 2021 Get all the latest updates of Roblox theme park tycoon 2 codes here on this page. However, Redeem codes for free items and rewards in the game. Moreover, discover top-up to dated codes here. Build your own custom theme park with rides, games, concessions, and best of all… your own CUSTOM rollercoasters! Check it out and see why Theme Park Tycoon 2 is one of the most popular ROBLOX games of the year.
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Active Theme Park Tycoon 2 Codes For January 2021
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Tips and Tricks in Theme Park Tycoon 2
Here are some tips on how to get lots of guests and Money.
1. Just add more rides, stalls, and shops, as well as decorations.
Yes, that’s right. If you match the needs of the guests, more guests will come
Money
Roblox Theme Park Tycoon 2 Hack Script Pastebin
1. The Stall Trick
Here’s how you do it.
1) Open the three persons in your avatar at the top left.
2) Check if any guests are hungry.
3) Build 5 stalls or more.
4) when those guests come, block it with hedges so that they can’t get out.
5) Once they get to a stall… Block them from getting back by adding hedges or walls!
P.S They will keep paying.
And finally…
6) Add ‘This bit is closed’ on a sign for decoration.
Cheat Mode
Enter the nickname HORZA on the personal info screen. This gives you several options in the game, press the following keys to activate the corresponding cheat:
Theme Park Tycoon 2 Roblox Hacks Hack
Shift + C – Get $50,000
Alt + Z – All Rides Available
Ctrl + Z – All Shops Available
Shift + Z – All Facilities Available
MEGA Park
Enter DEMO as your nickname and you’ll get a really great park with only a few small problems to solve.
Description
Roblox Theme Park Tycoon 2 Hack Script
In Theme Park Tycoon 2 you get your own plot of land to build your own theme park on, together with your friends! Construct a range of rides the way you want and design your own roller coasters to truly make your park your own! Select from hundreds of scenery pieces to decorate your park further!