Theme Park Tycoon 2 Roblox Hacks

  1. Roblox Theme Park Tycoon 2 Hack Script Pastebin
  2. Theme Park Tycoon 2 Roblox Hacks Hack
  3. Roblox Theme Park Tycoon 2 Hack Script

Theme Park Tycoon 2 is a customizable tycoon game made by DenS. In the game, players build a theme park on a budget, making a small theme park at the start. They gain money by rides, stalls, and the entry fee. With enough money, they can buy decorations, add more rides and stalls, or expand their theme park. Roblox theme park tycoon 2 cheats - Galeria Sucholeska. Posted: (27 days ago) Roblox Theme Park Tycoon 2 Codes 2020. However, Redeem codes for free items and rewards in the 1.6 Don't drown! Click Ok once you've successfully installed Roblox. Theme Park Tycoon 2 roblox. 610 likes 50 talking about this. Gaming Video Creator.

Mar 28th, 2020
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  1. local plr = game:GetService('Players').LocalPlayer.Character
  2. local Frame = Instance.new('Frame')
  3. local Walk = Instance.new('TextButton')
  4. local Tpwood = Instance.new('TextButton')
  5. local Jump = Instance.new('TextButton')
  6. local Teleportt = Instance.new('TextButton')
  7. local Jnum = Instance.new('TextBox')
  8. local Tittle = Instance.new('TextLabel')
  9. local plot = Instance.new('TextButton')
  10. local spawn = Instance.new('TextButton')
  11. local swamp = Instance.new('TextButton')
  12. local cave = Instance.new('TextButton')
  13. local strangemen = Instance.new('TextButton')
  14. local Color = Instance.new('Frame')
  15. local Grey = Instance.new('TextButton')
  16. local Spooky = Instance.new('TextButton')
  17. local LightSpooky = Instance.new('TextButton')
  18. Lt2.Parent = game.CoreGui
  19. Frame.Active = true
  20. Frame.BackgroundColor3 = Color3.new(0, 0, 0)
  21. Frame.Position = UDim2.new(0.225425944, 0, 0.291505814, 0)
  22. Title.Parent = Frame
  23. Title.BorderColor3 = Color3.new(1, 1, 1)
  24. Title.Size = UDim2.new(0, 419, 0, 23)
  25. Title.Text = 'Lt2 Gui'
  26. Title.TextSize = 20
  27. Walk.Name = 'Walk'
  28. Walk.BackgroundColor3 = Color3.new(1, 1, 1)
  29. Walk.Position = UDim2.new(0.0238663331, 0, 0.833333373, 0)
  30. Walk.Font = Enum.Font.GothamBold
  31. Walk.TextColor3 = Color3.new(0, 0, 0)
  32. Dupe.Parent = Frame
  33. Dupe.Position = UDim2.new(0.050119333, 0, 0.152777776, 0)
  34. Dupe.Font = Enum.Font.GothamBold
  35. Dupe.TextColor3 = Color3.new(0, 0, 0)
  36. Tpwood.Parent = Frame
  37. Tpwood.Position = UDim2.new(0.050119333, 0, 0.310185194, 0)
  38. Tpwood.Font = Enum.Font.GothamBold
  39. Tpwood.TextColor3 = Color3.new(0, 0, 0)
  40. GoldAxe.Parent = Frame
  41. GoldAxe.Position = UDim2.new(0.52505964, 0, 0.310185194, 0)
  42. GoldAxe.Font = Enum.Font.GothamBold
  43. GoldAxe.TextColor3 = Color3.new(0, 0, 0)
  44. Jump.Parent = Frame
  45. Jump.Position = UDim2.new(0.613365114, 0, 0.833333373, 0)
  46. Jump.Font = Enum.Font.GothamBold
  47. Jump.TextColor3 = Color3.new(0, 0, 0)
  48. WallHax.Parent = Frame
  49. WallHax.Position = UDim2.new(0.52505964, 0, 0.490740746, 0)
  50. WallHax.Font = Enum.Font.GothamBold
  51. WallHax.TextColor3 = Color3.new(0, 0, 0)
  52. Teleportt.Parent = Frame
  53. Teleportt.Position = UDim2.new(0.0501193106, 0, 0.490740746, 0)
  54. Teleportt.Font = Enum.Font.GothamBold
  55. Teleportt.TextColor3 = Color3.new(0, 0, 0)
  56. Wnum.Parent = Frame
  57. Wnum.Position = UDim2.new(0.0548925996, 0, 0.703703701, 0)
  58. Wnum.Font = Enum.Font.GothamBold
  59. Wnum.TextColor3 = Color3.new(0, 0, 0)
  60. Jnum.Parent = Frame
  61. Jnum.Position = UDim2.new(0.644391418, 0, 0.703703701, 0)
  62. Jnum.Font = Enum.Font.GothamBold
  63. Jnum.TextColor3 = Color3.new(0, 0, 0)
  64. Tpframe.Parent = Frame
  65. Tpframe.BackgroundColor3 = Color3.new(1, 1, 1)
  66. Tpframe.BorderSizePixel = 2
  67. Tpframe.Position = UDim2.new(-0.279236287, 0, 0, 0)
  68. Tittle.Parent = Tpframe
  69. Tittle.BorderSizePixel = 2
  70. Tittle.Position = UDim2.new(7.06425425e-08, 0, 0, 0)
  71. Tittle.Font = Enum.Font.GothamBold
  72. Tittle.TextColor3 = Color3.new(0, 0, 0)
  73. LolF.Parent = Tpframe
  74. LolF.BorderSizePixel = 0
  75. LolF.Size = UDim2.new(0, 108, 0, 193)
  76. plot.Name = 'plot'
  77. plot.BackgroundColor3 = Color3.new(1, 1, 1)
  78. plot.Position = UDim2.new(0.0648148805, 0, 0.0279903859, 0)
  79. plot.Font = Enum.Font.GothamBold
  80. plot.TextColor3 = Color3.new(0, 0, 0)
  81. woodrus.Parent = LolF
  82. woodrus.Position = UDim2.new(0.0648148805, 0, 0.0997496471, 0)
  83. woodrus.Font = Enum.Font.GothamBold
  84. woodrus.TextColor3 = Color3.new(0, 0, 0)
  85. spawn.Parent = LolF
  86. spawn.Position = UDim2.new(0.0648148805, 0, 0.169194102, 0)
  87. spawn.Font = Enum.Font.GothamBold
  88. spawn.TextColor3 = Color3.new(0, 0, 0)
  89. volcano.Parent = LolF
  90. volcano.Position = UDim2.new(0.0648148805, 0, 0.243268177, 0)
  91. volcano.Font = Enum.Font.GothamBold
  92. volcano.TextColor3 = Color3.new(0, 0, 0)
  93. swamp.Parent = LolF
  94. swamp.Position = UDim2.new(0.0648148805, 0, 0.308082998, 0)
  95. swamp.Font = Enum.Font.GothamBold
  96. swamp.TextColor3 = Color3.new(0, 0, 0)
  97. palm.Parent = LolF
  98. palm.Position = UDim2.new(0.0648148805, 0, 0.372897804, 0)
  99. palm.Font = Enum.Font.GothamBold
  100. palm.TextColor3 = Color3.new(0, 0, 0)
  101. cave.Parent = LolF
  102. cave.Position = UDim2.new(0.0648148805, 0, 0.444657058, 0)
  103. cave.Font = Enum.Font.GothamBold
  104. cave.TextColor3 = Color3.new(0, 0, 0)
  105. cars.Parent = LolF
  106. cars.Position = UDim2.new(0.0648148805, 0, 0.514101505, 0)
  107. cars.Font = Enum.Font.GothamBold
  108. cars.TextColor3 = Color3.new(0, 0, 0)
  109. strangemen.Parent = LolF
  110. strangemen.Position = UDim2.new(0.0648148805, 0, 0.583545923, 0)
  111. strangemen.Font = Enum.Font.GothamBold
  112. strangemen.TextColor3 = Color3.new(0, 0, 0)
  113. theden.Parent = LolF
  114. theden.Position = UDim2.new(0.0648148805, 0, 0.650675535, 0)
  115. theden.Font = Enum.Font.GothamBold
  116. theden.TextColor3 = Color3.new(0, 0, 0)
  117. function Create(cls,props)
  118. for i,v in pairs(props) do
  119. end
  120. end
  121. Color.Visible = false
  122. Color.BackgroundColor3 = Color3.new(1, 1, 1)
  123. Color.BorderSizePixel = 2
  124. Color.Size = UDim2.new(0, 103, 0, 216)
  125. titttle.Name = 'titttle'
  126. titttle.BackgroundColor3 = Color3.new(1, 1, 1)
  127. titttle.Size = UDim2.new(0, 103, 0, 23)
  128. titttle.Text = 'Color Hax'
  129. titttle.TextSize = 14
  130. __index = function(t, k)
  131. end
  132. Grey.Name = 'Grey'
  133. Grey.BackgroundColor3 = Color3.new(1, 1, 1)
  134. Grey.BorderSizePixel = 2
  135. Grey.Position = UDim2.new(0.0679611638, 0, 0.152777776, 0)
  136. Grey.Font = Enum.Font.GothamBold
  137. Grey.TextColor3 = Color3.new(0, 0, 0)
  138. Phantom.Parent = Color
  139. Phantom.BorderColor3 = Color3.new(0, 0, 0)
  140. Phantom.Position = UDim2.new(0.0679611638, 0, 0.319444448, 0)
  141. Phantom.Font = Enum.Font.GothamBold
  142. Phantom.TextColor3 = Color3.new(0, 0, 0)
  143. Spooky.Parent = Color
  144. Spooky.BorderColor3 = Color3.new(0, 0, 0)
  145. Spooky.Position = UDim2.new(0.0679611638, 0, 0.490740746, 0)
  146. Spooky.Font = Enum.Font.GothamBold
  147. Spooky.TextColor3 = Color3.new(0, 0, 0)
  148. Blue.Parent = Color
  149. Blue.BorderColor3 = Color3.new(0, 0, 0)
  150. Blue.Position = UDim2.new(0.0679611638, 0, 0.652777791, 0)
  151. Blue.Font = Enum.Font.GothamBold
  152. Blue.TextColor3 = Color3.new(0, 0, 0)
  153. LightSpooky.Parent = Color
  154. LightSpooky.BackgroundColor3 = Color3.new(1, 1, 1)
  155. LightSpooky.BorderSizePixel = 2
  156. LightSpooky.Position = UDim2.new(0.0679611638, 0, 0.828703701, 0)
  157. LightSpooky.Font = Enum.Font.GothamBold
  158. LightSpooky.TextColor3 = Color3.new(0, 0, 0)
  159. X.Parent = Frame
  160. X.BorderColor3 = Color3.new(1, 0, 0)
  161. X.Position = UDim2.new(0.930787563, 0, -0.00925925933, 0)
  162. X.Font = Enum.Font.GothamBold
  163. X.TextColor3 = Color3.new(1, 1, 1)
  164. while wait() do
  165. end
  166. while wait() do
  167. end
  168. Lt2:Destroy()
  169. for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
  170. if Log.Name:sub(1, 6) 'Loose_' and Log:findFirstChild('Owner') then
  171. if Log.Owner.Value service.Players.LocalPlayer then
  172. Log:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
  173. service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
  174. end
  175. end
  176. WallHax.MouseButton1Click:connect(function()
  177. buka = false
  178. else
  179. Color.Visible = true
  180. end)
  181. buka1 = false
  182. if buka1 true then
  183. Tpframe.Visible = false
  184. buka1 = true
  185. end
  186. Dupe.MouseButton1Click:connect(function()
  187. local slott = game:GetService('Players').LocalPlayer.CurrentSaveSlot
  188. slott.RobloxLocked = false
  189. Dupe.BackgroundColor3 = Color3.new(255, 255, 255)
  190. Duping = true
  191. slott.RobloxLocked = true
  192. end
  193. end)
  194. plot.MouseButton1Click:connect(function()
  195. local bch = game:GetService('Players').LocalPlayer
  196. for i,v in pairs(game.Workspace.Properties:GetChildren()) do
  197. plr.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
  198. end
  199. plr.HumanoidRootPart.CFrame = CFrame.new(265, 5, 57)
  200. plr.HumanoidRootPart.CFrame = CFrame.new(155, 5, 74)
  201. tp.CFrame = CFrame.new(-1585, 625, 1140)
  202. tp.CFrame = CFrame.new(2549, 5, -42)
  203. tp.CFrame = CFrame.new(509, 5.2, -1463)
  204. tp.CFrame = CFrame.new(3581, -177, 430)
  205. tp.CFrame = CFrame.new(-1209, 138, -801)
  206. tp.CFrame = CFrame.new(1061, 20, 1131)
  207. tp.CFrame = CFrame.new(323, 49, 1930)
  208. local tool = Instance.new('Tool', game.Players.LocalPlayer.Backpack)
  209. --tool.RobloxLocked = true
  210. tool.ToolTip = 'Changes A Stucture's Wood Type'
  211. Mouse.Button1Down:connect(function()
  212. if Mouse.Target.Parent:FindFirstChild('Type') or Mouse.Target.Parent:FindFirstChild('BlueprintWoodClass') then
  213. if Mouse.Target.Parent:FindFirstChild('MainCFrame') then
  214. else
  215. end
  216. game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false)
  217. else
  218. end
  219. end)
  220. g1 = false
  221. g3 = false
  222. g5 = false
  223. Grey.MouseButton1Click:connect(function()
  224. g1 = false
  225. Grey.BackgroundColor3 = Color3.new(255, 255, 255)
  226. g1 = true
  227. if g1 then
  228. end
  229. end)
  230. Spooky.MouseButton1Click:connect(function()
  231. g2 = false
  232. Spooky.BackgroundColor3 = Color3.new(255, 255, 255)
  233. g2 = true
  234. if g2 then
  235. end
  236. end)
  237. LightSpooky.MouseButton1Click:connect(function()
  238. g3 = false
  239. LightSpooky.BackgroundColor3 = Color3.new(255, 255, 255)
  240. g3 = true
  241. LightSpooky.BackgroundColor3 = Color3.new(0, 255, 0)
  242. woodtype = 'SpookyNeon'
  243. end
  244. if g4 true then
  245. Blue.BackgroundColor3 = Color3.new(255, 255, 255)
  246. g4 = true
  247. if g4 then
  248. end
  249. end)
  250. Phantom.MouseButton1Click:connect(function()
  251. g5 = false
  252. Phantom.BackgroundColor3 = Color3.new(255, 255, 255)
  253. g5 = true
  254. if g5 then
  255. end
  256. end)
  257. -- GOLD AXE
  258. GoldAxe.BackgroundColor3 = Color3.new(0, 255, 0)
  259. Detect = coroutine.wrap(function()
  260. mouse = Player:GetMouse()
  261. MouseDown = true
  262. mouse.Button1Up:connect(function()
  263. end)
  264. Detect()
  265. mouse = Player:GetMouse()
  266. game:GetService('RunService').RenderStepped:connect(function()
  267. if MouseDown true then
  268. targetWood = mouse.Target
  269. ---FaceVector
  270. Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
  271. local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
  272. part,_,p = workspace:FindPartOnRay(ray, Player.Character)
  273. return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
  274. local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
  275. return
  276. local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
  277. local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
  278. local relativeLookVector = relativeCFrame.lookVector
  279. if faceVector.X 1 then
  280. elseif faceVector.X -1 then
  281. elseif faceVector.Z 1 then
  282. elseif faceVector.Z -1 then
  283. end
  284. game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = 'Axe', tool = Player.Character.Tool})
  285. end
  286. end)
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Roblox Theme Park Tycoon 2 Codes 2021

Theme park tycoon codes roblox

Presenting You Top Active theme park tycoon 2 Codes For 2021 Get all the latest updates of Roblox theme park tycoon 2 codes here on this page. However, Redeem codes for free items and rewards in the game. Moreover, discover top-up to dated codes here. Build your own custom theme park with rides, games, concessions, and best of all… your own CUSTOM rollercoasters! Check it out and see why Theme Park Tycoon 2 is one of the most popular ROBLOX games of the year.

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Active Theme Park Tycoon 2 Codes For January 2021

Here we are showing you a list of active codes for theme park tycoon 2. We’re updating this page regularly. So, whenever any new codes come we’ll add that code first here. So, don’t worry about upcoming theme park tycoon 2 codes fastest updates.

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Tips and Tricks in Theme Park Tycoon 2

Here are some tips on how to get lots of guests and Money.

1. Just add more rides, stalls, and shops, as well as decorations.

Yes, that’s right. If you match the needs of the guests, more guests will come

Money

Roblox Theme Park Tycoon 2 Hack Script Pastebin

1. The Stall Trick

Here’s how you do it.

1) Open the three persons in your avatar at the top left.

2) Check if any guests are hungry.

3) Build 5 stalls or more.

4) when those guests come, block it with hedges so that they can’t get out.

5) Once they get to a stall… Block them from getting back by adding hedges or walls!

P.S They will keep paying.

And finally…

6) Add ‘This bit is closed’ on a sign for decoration.

Cheat Mode

Enter the nickname HORZA on the personal info screen. This gives you several options in the game, press the following keys to activate the corresponding cheat:

Theme Park Tycoon 2 Roblox Hacks

Theme Park Tycoon 2 Roblox Hacks Hack

Shift + C – Get $50,000
Alt + Z – All Rides Available
Ctrl + Z – All Shops Available
Shift + Z – All Facilities Available

MEGA Park

Enter DEMO as your nickname and you’ll get a really great park with only a few small problems to solve.

Description

Roblox Theme Park Tycoon 2 Hack Script

In Theme Park Tycoon 2 you get your own plot of land to build your own theme park on, together with your friends! Construct a range of rides the way you want and design your own roller coasters to truly make your park your own! Select from hundreds of scenery pieces to decorate your park further!